﻿package cgs.server.logging.messages
{
    import cgs.server.logging.*;

    public class CreateQuestRequest extends Message
    {

        public function CreateQuestRequest(param1:String, param2:int, param3:GameServerData = null)
        {
            super(param3);
            addProperty("q_name", param1);
            addProperty("q_type_id", param2);
            return;
        }// end function

    }
}
